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Newsletter

You can subscribe to the WHAMGAMES newsletter to receive a monthly update on what's going on with currently active projects. If you'd rather not receive emails from WHAMGAMES, you can also check in on this page for the same updates.
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Newspost - July 2026

It’s time for our first newsletter! If you want to receive these into your email inbox in the future, check out the newsletter link above!

So, what’s going on at WHAMGAMES?

Things are really only starting to take shape so there isn’t a whole lot to share right now. I’m still in the process of planning for the establishment of WHAMGAMES as an actual business entity with a valid tax ID and all that, while ensuring I’m doing all the right things when it comes to any legal, tax, bookkeeping, and other requirements. It will probably be a few more months before that step is officially taken, but preparatory work will continue in the background.

If you’ve been keeping tabs on the other social media channels I recently established for WHAMGAMES, you might have seen some content about a foundation of a new game being built to serve as basis for my first commercial game project, currently known internally as “Cursed Stars Ascendant” or just “Busy Cultist”. The documents and plans for this project go well beyond any of my past projects using the Adventure Game Studio engine, but I’ve already managed to implement numerous little features that I’d never have even thought of in my smaller projects in the past. Things like gamepad controls were never a priority before, but with Steam Deck and mobile platforms being key release platforms for this project, establishing appropriate control schemes is of key importance early on.

If all goes well, I should be getting closer to having a playable demo ready to showcase when the next newsletter goes out, so look forward to seeing something more substantial in August!

I’ll also be producing content on Youtube both on the personal and official channels and Twitch on a regular basis, including plans for doing game development and art creation livestreams to showcase my game project to any curious passers-by. I will also be doing livestreams to showcase other developers AGS projects, both recent creations from the Monthly AGS contest as well as older AGS games that are revered by the community, but which I may have missed over the years.

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Newspost - June 2026

This page is still very much being set up and I'm planning to have a more substantial set of news to release in July of 2026. While you wait, check out the older WHAMGAMES releases on the games page and if you'd like to stay tuned to what's going on here, why not subscribe to the WHAMGAMES newsletter?

I've also just created a fresh new channel on Youtube for releasing more formal content. You can expect to see devlogs, videos trailers and other sneak peeks into upcoming WHAMGAMES releases over there, so make sure to subscribe to make sure you're ready for new content!